import { HurtType, UnitType } from "core/typeDefine/typeDefine";

export default {
    310211: {
        name: '树精',
        monsterTypeIndex: 1,
        hurtType: HurtType.Physics,
        skills: [270301],
    },
    310212: {
        name: '破魂者',
        monsterTypeIndex: 2,
        hurtType: HurtType.Physics,
        skills: [270302],
    },
    310213: {
        name: '血魂',
        monsterTypeIndex: 3,
        hurtType: HurtType.Physics,
        skills: [270303],
    },
    310214: {
        name: '僵',
        monsterTypeIndex: 4,
        hurtType: HurtType.Physics,
        skills: [270304],
    },
    310215: {
        name: '牛头骷髅',
        monsterTypeIndex: 5,
        hurtType: HurtType.Physics,
        skills: [270305],
    },
    310216: {
        name: '血族领主',
        monsterTypeIndex: 7,
        hurtType: HurtType.Physics,
        skills: [270306],
       
    },
    310217: {
        name: '震惊鬼魂',
        monsterTypeIndex: 8,
        hurtType: HurtType.Physics,
        skills: [270307],
    },
    310218: {
        name: '干扰者',
        monsterTypeIndex: 9,
        hurtType: HurtType.Physics,
        skills: [270308],
      
    },
    310219: {
        name: '骷髅尊者',
        monsterTypeIndex: 10,
        hurtType: HurtType.Physics,
        skills: [270309],
    },
    310220: {
        name: '旱地神牛',
        monsterTypeIndex: 11,
        hurtType: HurtType.Physics,
        skills: [270310],
    },
    310221: {
        name: '巨石之灵',
        monsterTypeIndex: 12,
        hurtType: HurtType.Physics,
        skills: [270311],
    },
    310222: {
        name: '树妖山岭',
        monsterTypeIndex: 13,
        hurtType: HurtType.Physics,
        skills: [270312],
    },
    310223: {
        name: '幽灵之主',
        monsterTypeIndex: 14,
        hurtType: HurtType.Physics,
        skills: [270313],
    },
    310224: {
        name: '刺猬王',
        monsterTypeIndex: 15,
        hurtType: HurtType.Physics,
        skills: [270314],
    },
   
    310225: {
        name: '王蛇',
        monsterTypeIndex: 16,
        hurtType: HurtType.Physics,
        skills: [270315],
    },


    // 310226: {
    //     name: '邪恶武者',
    //     monsterTypeIndex: 17,
    //     hurtType: HurtType.Physics,
    //     skills: [270211],
    //     bossSkillid: 270231,
    // },
   
    // 310227: {
    //     name: '异国武士',
    //     monsterTypeIndex: 18,
    //     hurtType: HurtType.Physics,
    //     skills: [270201],
    //     bossSkillid: 270221,
    // },
   
    // 310228: {
    //     name: '复仇者',
    //     monsterTypeIndex: 19,
    //     hurtType: HurtType.Physics,
    //     skills: [270202],
    //     bossSkillid: 270222,
    // },
   
    // 310229: {
    //     name: '骷髅将军',
    //     monsterTypeIndex: 20,
    //     hurtType: HurtType.Physics,
    //     skills: [270203],
    //     bossSkillid: 270223,
    // },
    // 310230: {
    //     name: '巫师',
    //     monsterTypeIndex: 20,
    // },
    // 310231: {
    //     name: '蛮牛编织着',
    //     monsterTypeIndex: 20,
    // },
    // 310232: {
    //     name: '蛮牛编织着',
    //     monsterTypeIndex: 20,
    // },
    // 310233: {
    //     name: '蛮牛编织着',
    //     monsterTypeIndex: 20,
    // },
    // 310234: {
    //     name: '蛮牛编织着',
    //     monsterTypeIndex: 20,
    // },
    // 310235: {
    //     name: '蛮牛编织着',
    //     monsterTypeIndex: 20,
    // },
    // 310236: {
    //     name: '蛮牛编织着',
    //     monsterTypeIndex: 20,
    // },
    // 310237: {
    //     name: '蛮牛编织着',
    //     monsterTypeIndex: 20,
    // },
    // 310238: {
    //     name: '蛮牛编织着',
    //     monsterTypeIndex: 20,
    // },
    // 310239: {
    //     name: '蛮牛编织着',
    //     monsterTypeIndex: 20,
    // },
    // 310240: {
    //     name: '蛮牛编织着',
    //     monsterTypeIndex: 20,
    // },
    // 310241: {
    //     name: '蛮牛编织着',
    //     monsterTypeIndex: 20,
    // },
    // 310242: {
    //     name: '蛮牛编织着',
    //     monsterTypeIndex: 20,
    // }

 
}